Grimtopia
Original fantasy setting — 25 years in the making. World-building on and off over decades. Process over product; no fixed end goal.
A personal sandbox started around 2001 — settings, homebrew rules, and ideas built incrementally without pressure to publish.
Original fantasy setting — 25 years in the making. World-building on and off over decades. Process over product; no fixed end goal.
Die-hard fantasy fan — creating, acquiring, collecting, and enjoying fantasy artwork. Classic favourites: Tolkien, Dragonlance.
Custom dungeon crawler and wargame rulesets — side projects alongside the world. A customizable, chess-inspired card game. Miniatures collection for when painting returns.
Creative work is personal first — no audience pressure, no publish deadline. Rules and world notes may go online someday; social media probably not. Days outside, evenings designing at camp: outdoor life and creative work feed each other rather than compete.